Update 3: Seen and Unseen


Hi there!

Update 3 comes with more emphasis on improvements across the board than anything else. All of the oldest and weakest sprites have been improved to create a more cohesive visual experience, and the vision radius drop-off at night is both more helpful and visually appealing.

Upon suddenly noticing its admission, minor mouse support has been added for basic actions. Inventory selection (Mouse scroll), Using items and Swapping Items (Mouse 1, 2).

A new biome can be peeked at (But not experienced as a full biome yet)  via secret areas. To get to them, just do the secret things and you'll have it in one.

A second new biome has been added, Toads Holt, a more traditional forested area than the starting Marsh area. The Holt includes treasure, traps and ancient ruins. However, Toads Holt is not available for the demo. 


Minor bug fixes, QOL improvements and  additional assets as always. A more notable bug fix in the King's requests were not visible, making his usefulness very unclear. 


Thankyou! And have fun.

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Polliworld 164 MB
91 days ago

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